Milagre Dos Peixes

There’s a new passion project in my portfolio, dealing with concepting in a science fiction setting. I focused more on the aspect of studying a case, as planned, making it more structured and informative—it also got me thinking a lot. The idea behind a case study is to lay something out in a transparent fashion. It is almost akin to explaining what merits a comedy routine being funny, without ruining the experience. My impression is that it probably only works effectively in the context of a pitch for corporate branding work. The job I’m currently leaving required me to do a lot of redundant technical documentation, so it’s an ambivalent topic for me. Either way, I felt making it too clinical would detract from something based solely on the imagination.

WordPress is quite annoying with all the displaying restrictions, even given access to custom code. I’m expecting to rent space on something like Bluehost and move my portfolio there in due time. Behance’s editor is impressive in that regard; flexible, minimal interpolation when scaling, and even OBJ support. I may just create an interesting looking landing page or interactive artwork using JS and store projects on Behance/Vimeo to keep things manageable. On the flipside, Behance is not ideal for getting exposure. People are on the cold side of things, maybe because of the formal connotation, and the network is so slow that, if you aren’t already established in the community, you will likely be drowned by their algorithm. Instagram is unexpectedly friendly here—you can put yourself out there and even get useful data for evaluation purposes. I suspect this is because of its accessibility, speed, and to-the-point spirit. Not to mention, Adobe have lost a lot of their reputation. Harking back to case studies; much like research papers, I’m sure many don’t read them beyond abstract, conclusion and measuring methodology. Ultimately, we seem to be built to strip away the unnecessary, so our gut can handle the rest. Food for thought.

Next year I’ll be doing some designs for researchers I got involved with. Being far from satisfied with my ability to animate things, I suppose this is a good chance to wrap my head around particle simulations and volumetric procedural work. Thank God for Entagma.

Ken

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